A mobile-first idle village builder with real-time PvP combat. Your island produces while you're away — come back to collect, upgrade your army, and raid rival players. Built on-chain with a dollar-pegged economy, so what you earn keeps its value.
A deep idle builder layered with real combat, a living social world, and a real economy underneath it all.
Place mines, collectors, walls and towers across a multi-land floating estate. Buildings produce gold and elixir around the clock — log back in, collect, and pour it into upgrades. The classic accumulate → invest → accumulate-faster flywheel.
Train a roster of troops, then deploy them live on a rival's real base — pathfinding past walls while you cast rage, heal and lightning. Skill is where you drop, not save-scumming. Watchtowers and your idle army defend back. Win loot; lose a defense, earn a shield.
Found or join a guild, recruit allies, and climb the might-based leaderboard together. Talk strategy — or talk trash — in real-time World and Guild chat. The competitive social spine that keeps the rift alive.
A true player-to-player market. List your trained army units for Relics, browse a live activity ticker of recent sales, and snap up elite troops other players have escrowed. Your time and your roster have real, tradable value.
Pick one estate-wide class — Knight, Wizard or Ranger. Each grants a passive (faster production, faster training, or shorter spell cooldowns) and fields a powerful hero unit on the battlefield that turns the tide of a raid.
Earn a free Lucky Spin every few battles for shields, revives, resources and gems. Then compete in RIFT RUSH — the seasonal tournament that scores your milestones, raids and trades against the whole world.
Floating islands, animated raids, neon glass UI. Built to feel great on a phone in one hand.
Showcase frames use real in-game art — drop captured gameplay screenshots into /assets/brand/ and swap the .shot images to finalize.
Most play-to-earn games collapse when their token crashes. Rift Raiders is engineered the opposite way.
The in-game token is pinned to the US dollar, so the value of your items, troops and Relics doesn't evaporate in a market crash. A legendary unit worth $5 today is worth $5 tomorrow — your progress is protected.
Relics — the premium currency — can be swapped back to $RIFT anytime through the Relic/RIFT pool. Get in early, build the most valuable estate, and the door out is always open. Cash out whenever you want.
Nothing to buy to start — the full game is free. You earn through the Mercenary Exchange and by converting Relics, turning the hours you'd spend on any idle game into something with real value.
Spending can't buy a win. Raids are skill-based — outcomes come from where you deploy and how you read a base. Progression is gated by your Town Hall and your strategy, not your wallet.
Build, raid, and earn — straight from your browser. No download, no wallet required to start.
▶ PLAY RIFT RAIDERS